Details
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Type:
Story
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Status: To Do
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Resolution: Unresolved
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Fix Version/s: None
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Component/s: pipe_tasks
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Labels:None
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Story Points:1
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Epic Link:
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Team:Data Release Production
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Urgent?:No
Description
In working on DM-33591 I noticed that the way that HealSparseInputMapTask converts bounding boxes to sky polygons will be inaccurate in regions of large distortion. This can be easily fixed by (a) adding a padding around the bounding box before converting to sky coordinates, and (b) confirming that all pixels are within the bounding box prior to this line: https://github.com/lsst/pipe_tasks/blob/38dd528b55dbde8a9bb3cbc6bd9163444e0d701d/python/lsst/pipe/tasks/healSparseMapping.py#L195