Details
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Type:
Story
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Status: Won't Fix
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Resolution: Done
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Fix Version/s: None
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Component/s: Design Documents
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Labels:
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Story Points:2
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Epic Link:
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Team:Data Release Production
Description
Correctly handling wavelength-dependent photometric and PSF effects is one of the biggest qualitative differences between the current state-of-the-art and what we have in mind for LSST, and that makes it easy to get wrong. We need to make sure all steps that produce high-quality fluxes or rely on high-quality PSFs have access to object colors and a reasonable approach to using them.
Attachments
Issue Links
- is blocked by
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DM-6255 Improve detail for for DRP imchar/jointcal in LDM-151
- Done
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DM-6256 Improve detail for DRP background matching, coaddition, and diffim in LDM-151
- Done
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DM-6257 Improve detail for DRP coadd processing in LDM-151
- Done
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DM-6258 Improve detail for DRP object characterization in LDM-151
- Done
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DM-6259 Improve detail for DRP afterburners and level-3 gathering in LDM-151
- Done