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  1. LSST Verification and Validation
  2. LVV-363

LSR-REQ-0009-V-01: Stray and Scattered Light1

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    Details

    • Type: Verification
    • Status: Not Covered
    • Priority: Undefined
    • Resolution: Unresolved
    • Component/s: PSE
    • Labels:
    • Requirement ID:
      LSR-REQ-0009
    • Requirement Text:

      Requirement: The LSST design shall control the effects of stray and scattered light to the extent necessary to meet the performance in the Survey Specifications.

    • Requirement Discussion:

      Discussion: Stray and scattered light is defined as any light that is not part of the ideal image and includes:

      • diffuse scattered light,
      • secondary ghost images,
      • diffraction, and
      • structured glints.
    • Lower Level Requirement:

      [TLS-REQ-0051: Telescope Stray light Requirements, OSS-REQ-0224: 01 Stray and Scattered Light Control]

    • Verification Method:
      Undefined
    • Success Criteria:
      Hide

      Undefined

      Show
      Undefined
    • Percentage of Test Passing:
      0.0%
    • Sub-Component:
      Commissioning SV

      Description

      Undefined

        Attachments

        Verification Siblings

        Key Summary Status Method Verification Requirement Success Criteria Test Cases % Tests Passed Verified By
         
        LVV-364

        LSR-REQ-0009-V-02: Stray and Scattered Light2

        Not Covered Undefined

        Undefined

        Undefined

        0.0%
         
        LVV-365

        LSR-REQ-0009-V-03: Stray and Scattered Light3

        Not Covered Undefined

        Undefined

        Undefined

        0.0%
         
        LVV-366

        LSR-REQ-0009-V-04: Stray and Scattered Light4

        Not Covered Undefined

        Undefined

        Undefined

        0.0%
         
        LVV-367

        LSR-REQ-0009-V-05: Stray and Scattered Light5

        Not Covered Undefined

        Undefined

        Undefined

        0.0%

        Verified By

        There are no links.

        Verifies

        There are no links.

        Deviation Requests

        There are no links.

        Blocked By

        There are no links.

          Activity

          aroberts Austin Roberts created issue -
          aroberts Austin Roberts made changes -
          Field Original Value New Value
          Risk Score 0
          aroberts Austin Roberts made changes -
          Higher_Level_Requirement LPM-REQ-0054: Photometric Precision and Ghosts
          Lower_Level_Requirement TLS-REQ-0051: Telescope Stray light Requirements
          Requirement_Text <html><pre><b>Requirement: </b>The LSST design shall control the effects of stray and scattered light to the extent necessary to meet the performance in the Survey Specifications.

          <b><i>Discussion:</i></b> Stray and scattered light is defined as any light that is not part of the ideal image and includes:
          <ul>
           <li>diffuse scattered light,</li>
           <li>secondary ghost images,</li>
           <li>diffraction, and</li>
           <li>structured glints.</li>
          </ul></pre></html>
          LSR-REQ-0009
          aroberts Austin Roberts made changes -
          Requirement_Text LSR-REQ-0009 <html><pre><b>Requirement: </b>The LSST design shall control the effects of stray and scattered light to the extent necessary to meet the performance in the Survey Specifications.

          <b><i>Discussion:</i></b> Stray and scattered light is defined as any light that is not part of the ideal image and includes:
          <ul>
           <li>diffuse scattered light,</li>
           <li>secondary ghost images,</li>
           <li>diffraction, and</li>
           <li>structured glints.</li>
          </ul></pre></html>
          aroberts Austin Roberts made changes -
          Requirement_ID LSR-REQ-0009
          Requirement_Text <html><pre><b>Requirement: </b>The LSST design shall control the effects of stray and scattered light to the extent necessary to meet the performance in the Survey Specifications.

          <b><i>Discussion:</i></b> Stray and scattered light is defined as any light that is not part of the ideal image and includes:
          <ul>
           <li>diffuse scattered light,</li>
           <li>secondary ghost images,</li>
           <li>diffraction, and</li>
           <li>structured glints.</li>
          </ul></pre></html>
          aroberts Austin Roberts made changes -
          Reporter Austin Roberts [ aroberts ] Syndeia PSE User [ syndeiapseuser ]
          aroberts Austin Roberts made changes -
          Status Not Covered [ 11712 ] Not Covered [ 11712 ]
          aroberts Austin Roberts made changes -
          Requirement Specification Selector LSE-29 [ 13600 ]
          kbechtol Keith Bechtol made changes -
          Labels CommissioningSV
          aroberts Austin Roberts made changes -
          Sub-Component Commissioning SV [ 14136 ]

            People

            Assignee:
            cclaver Chuck Claver
            Reporter:
            syndeiapseuser Syndeia PSE User
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            Watchers:
            1 Start watching this issue

              Dates

              Created:
              Updated: